
100 Rogues 3.2
Device: iOS Universal
Category: Games
Price: $2.99 -> Free, Version: 3.2 (iTunes)

100 Rogues is being featured by Apple as a "Great Role-Playing Game" and is first on the list of GamePro's "36 Best iPhone Games". Need we say more? Start playing today and battle 60+ villains!... About 100 Rogues ...100 Rogues is a dungeon crawling adventure for iPad, iPhone and iPod Touch. ... Reviews ... • "One of the most captivating, refined & rewarding games on the App Store" - Touch Arcade • "100 Rogues blends arcade thrills with engrossing dungeon crawling. It's the very best of both worlds" - Mobot • "100 Rogues will take its place as one of the best role-playing games" - Pocket Gamer • "This might be the best RPG on the iPhone to date." - Final Level• "In presentation, gameplay, & charm, 100 Rogues excels" - GameZebo • "100 Rogues has taken me by the heartstrings and drives me by them as if they were reigns" - NoDPad • "Those of you looking for strategic challenge with RPG elements now have the perfect game" - Appolicious Advisor • "Dungeon crawling with a strategic twist" - TouchGen • "Retro music & distinctive monster designs smother 100 Rogues with sweet, sweet eye & ear candy" - App Safari... Features ... • A mix of handcrafted and randomly generating maps. • Three unique player classes - with completely different skill trees and abilities. Plus, a monster class of characters with wildly different abilities and strategy requirements. • Discover swords, axes, daggers, throwing knives, rocks, food, potions, scrolls, armor and gold as well as many rare items. • Over 60 fun, challenging monsters – including Skybabies, Robots, Ghosts, Candy Clowns and Gummy Rats, each with unique tactics and weaknesses. • Original artwork & arcade-style music – An original score & vivid pixel art make 100 Rogues a visual and aural pleasure. • More – Future additions of a fourth playable class, challenges, another environment, and more!The Team:Developed by Dinofarm Games, Published by Fusion ReactionsLead Designer: Keith BurgunArt Director: Blake ReynoldsLead Software Developer: Wes Paugh
What's New
Balance ChangesArrows deal less max damage when thrownFinal boss can no longer be killed in play, but will trigger the end cutscene if enough damage is dealt to himDinoman no longer hurts himself when charging into wallsBug FixesSkill energy costs have been assertedKnight's stunning attack no longer always stunsDungeoneer's Ranged Shot upgrade no longer takes energyDungeoneer now fires 2-3 shots instead of always firing 3Wizard and Crusader class names now read properly in character selectVarious minor fixes, tweaksDefater potion can now be usedUI ImprovementsGraduated text effects on buttons and at small sizes now read better across all languages
100 Rogues